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Asphalt 8: Airborne Retry is a Free to Premium conversion mod that brings many fixes and improvements to the base game, ranging from balance changes to hidden content and new options.
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Asphalt 8: Airborne Retry icon, made by Techboy1997. |
Note that some of the mentioned features of this mod were only officially added in later versions of the game.
THE PREMIUM EXPERIENCE FROM ASPHALT IS BACK!
• No ads or in-app purchases.
• It's not necessary to grind in Asphalt 8: Airborne Retry Career Mode in order to progress. You earn enough credits to advance just by playing.
A TRUE REMASTER
• 60 FPS.
• Upgraded max graphics with high-quality car models and textures in-game.
• Fake speed has been removed: all cars now have the same speed modification coefficient, showing correct stats in the garage and in-game.
• Added the option to restart the race on the race results screen. You can also restart the race on the race results screen by pressing back.
• In-game cameras have been reworked based on the size of the cars.
• Ghost gamepad bug fixed: the game now correctly recognizes connected gamepads, allowing you to play on touchscreen when no gamepad is connected.
• Backup and restore your progress without root through the new start screen, created especially for Asphalt 8: Airborne Retry. Instructions are available through the HELP button on the start screen.
• It's now possible to customize graphics, disable knockdown camera, force gamepad recognition, and much more through the OPTIONS button on the start screen.
• MPC or OGG songs placed in /gameloft/games/GloftA8HP/music subdirectories will automatically be added to the game. Instructions are available through the HELP button on the start screen.
• Ultrawidescreen support.
CONTENT AVAILABILITY AND ECONOMY BALANCE CHANGES
• All the 79 cars present in this version are now available in the garage.
• Car, upgrade and booster prices have been completely rebalanced.
• All Premium cars are now purchasable using credits.
• All boosters are now purchasable using credits.
• Prices of boosters no longer increase when you earn stars or level up.
• Duration of boosters has been rebalanced.
• Career Mode rewards have been completely rebalanced for a seamless gameplay experience.
DIFFICULTY BALANCE CHANGES
• AI difficulty has been rebalanced for all game modes.
• Gate drift target scores have been rebalanced.
METAL SEASON IS HERE
• Metal Season is now available in Career Mode.
• 4 hidden events are now available in Metal Season.
• Metal Season events now give stars for completing them and count towards career progression.
• Metal Season rewards now work the same way as the rewards from other Career Mode seasons.
• Visual feedback in Metal Season reworked: it's now possible to see which events have already been completed with 5 stars.
QUICK RACE AND LOCAL MULTIPLAYER CHANGES
• Quick Race events now award credits upon completion. The reward increases based on your number of stars in Career Mode.
• All cars in the game are available to use from the start in Quick Race and Local Multiplayer.
• Quick Race gate drift events now have individual target scores for each car and track. More than 1000 combinations!
• San Diego Harbor is now available in Quick Race and Local Multiplayer.
• It's now possible to create a Local Multiplayer room using mobile data.
NEW PLAYER LEVEL SYSTEM
• Player Level reworked: each car purchased gives experience points. Buy cars to level up and unlock more cars and events.
• Visual feedback in Career Mode reworked: it's now possible to see which events are available to play based on car availability for purchase.
• Visual feedback in garage reworked: it's now possible to see which cars have been unlocked by leveling up through the car suggestions for purchase.
CARRER MODE CHANGES
• Backtracking events in Career Mode, such as the Ferrari LaFerrari exclusive event in Season 3, now give more credits for completing them.
• Dubai and San Diego Harbor events no longer give fewer credits than The Great Wall events in the same season.
• Citroën Survolt is now a C class car due to the Career Mode's first electric car event in Season 3 having a rank requirement far below the rank of this car, which could be purchased and used in Season 2.
• It's now possible to use the SRT 2013 Dodge Challenger SRT8 in Dodge events.
• Season and event star unlock requirements have been rebalanced.
• Rank requirement of some events has been rebalanced.
• Secondary star objectives of some events have been rebalanced.
OTHER IMPROVEMENTS
• Minor bug fixes.
• Minor interface changes.
• New icon with adaptive icon support, featuring the Ferrari 599XX.